I guess it’s time to update the term “text adventure” to the more generic “glyph adventure”.
This is a browser-based game in which all of the player’s input consists of icons, or I suppose, ideograms. The game uses a slick interface which features limited animation, sound effects, and text to tell the story, and prompts the player to drag color-coded icons into corresponding trays to express responses.
These audiovisual effects are not just window dressing — they are integrated into short story, and although the input is entirely non-verbal, the player can express choices with reasonable confidence of their meanings and significantly influence the course of the game.
[Some spoilers follow beyond this point]