Announcing TWIFcomp

I’m not sure this is a good idea, and I’m not sure what kind of response it will get, but I’ve decided to create a new IF competition — TWIFcomp.

TWIFcomp is the result of a collision between interactive fiction and today’s fast-paced thumb-typing lifestyle: all games must be 140 characters or less.

How much interactivity, character development, narrative and theme can be communicated in 140 characters? I’m not sure, but I think it would be fun to find out.  It will be a challenge to crunch games down to that density, but I assume the community is up to it.

The full details of the competition are posted on the TWIFcomp page. In two weeks, when games are posted, I will list them all on that page, and also create a blog entry for each game.

I hope this works and I get at least a few submissions. I have optimistically tagged this as “TWIFcomp2010”, but this may well be a one-shot competition.  We’ll see.

Good luck, entrants!

– Jack

p.s. If anyone has any kind of graphic arts talent, it would be spiffy to have some kind of logo for TWIFcomp.

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